Patch 5 for Baldur's Gate 3 is now available, and it's over 30GB in size. The highlight of this update is a new epilogue that provides players with a satisfactory conclusion with their in-game friends. In addition, two new play modes, Honour Mode and Custom Mode, have been added.
Notable enhancements include improved Act III performance and the addition of dynamic resolution for the PS5 version. While the full patch notes are lengthy, developer Larian has condensed important points for anyone looking for a high-level overview of the update.
It's important to remember that despite its 30GB size the update requires around 130GB of free space for installation on some formats. If users do not have enough space, Larian recommends uninstalling and reinstalling the game to ensure that the new version is easily implemented.
Baldur's Gate 3 Patch 5 – PATCH NOTE HIGHLIGHTS
MAIN HIGHLIGHTS
Epilogue: An entirely new section at the end of the game after the [SPOILER REMOVED] that aims to provide a well-deserved sense of closure with your allies.
Two new play modes: Honour Mode and Custom Mode.
Many performance improvements, particularly in Act III.
Added dynamic resolution for PS5.
Players playing on machines with low VRAM/RAM should see improved performance.
The game is now available in Korean!
While at camp, you can now access and manage the inventories of companions who aren’t in your active party.
Added a brand new fight in Ramazith’s Tower if you betray Nightsong there.
Orin’s outfit now drops as loot and is wearable by anyone. We also gave it a suitably disgusting description and name.
OTHER HIGHLIGHTS
Shadowheart will always be the owner of the artefact during the tutorial if she is a follower.
Becoming half-illithid will now also visually affect your eyes.
Basic Action variations (e.g. a free version of Dash that you can perform because of a class feature) that share a hotkey by default will now gain a hotkey according to a certain priority order.
A romanced Minthara can now
Fixed a bug where party members would sometimes not change back into the armour set they were displaying before entering camp.
You can now talk to Mol more about her contract with Raphael in the Guildhall.
Withers will sneakily resurrect any dead companions that fell before the final battle so they can join the ending cinematics. What a helpful skeleton.
Gave her own scene with Danthelon if she approaches him alone.
Improved the physics of characters and walls to prevent NPCs being able to shoot through ceilings inside houses.
Fixed an issue where Gale’s scene with after the final combat of the game only played if you had no one else in your party.
Made cinematic tweaks to restore sections of Astarion’s
Improved companion reactivity when making the decision before the
The loading screen art now unlocks gradually as you progress through the game.
will no longer take damage when thrown.
Fixed the puzzle in Cazador’s Palace.
Fixed the screen going black during Astarion’s endgame romance scene.
Added some additional audio and cinematic work to the intimate scene with the drow in Sharess’ Caress.
Wild Shapes that do not have weapons will now benefit from having the Tavern Brawler feat.
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